Gregory - E

By Gregory Batha
//Greg Batha DESMA 28 Interactivity //exercise E import processing.xml.*; import processing.candy.*; SVG g; void setup() { size(400,400); background(255); colorMode(HSB); noStroke(); //imports svg "grass.svg" and sets draw mode to center g = new SVG(this, "grass.svg"); g.drawMode(CENTER); } void draw() { //calculates the mouse's velocity float v = dist(pmouseX, pmouseY, mouseX, mouseY); println(v); //puts an if statement around the entire draw method //to prevent a drawing glitch if(mouseX !=0 && (mouseY != 0)) { //if mouse is pressed, draws grass if (mousePressed == true) { //rotates the matrix so that the rotation of the //grass is randomized pushMatrix(); translate(mouseX, mouseY); rotate(random(PI/-6, PI/6)); //ignores the svg style so that the brightness //of the grass can be randomized with the fill function g.ignoreStyles(); //if you move the mouse too quickly, the grass dies //draw slowly for healthy grass! if(v <= 10) { fill(65, 171, random(90, 220)); } else { fill(40, 150, random(90, 220)); } g.draw(random(-10, 10), random(-10, 10), random(20, 50), random(20, 50)); popMatrix(); } //if mouse is not pressed, draws blue circles else { //draw quickly for blue skies, //draw slowly to draw clouds! if(v <=7) { fill(180, 0, 255, random(0, 10)); } else { fill(180, 161, 255, random(30, 75)); } ellipse(mouseX, mouseY, 50, 50); } } }

One Comment

  1. wangl
    Posted October 20, 2008 at 11:15 am | Permalink

    this program is well written. i like the clearness and cleanness of it and how the purple turns into white. the transparency works beautifully. I also like how the grass accumulates when you keep on pressing the mouse button.

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