float x = random(255);
float y = random(255);
float a = random(50,250);
float b = random(0, 110);
void setup(){
size(400, 400);
noStroke();
smooth();
}
void draw(){
if (mousePressed==true) {
fill(255/2, 10);
ellipse (mouseX, mouseY, 40, 50);
ellipse (mouseX+10, mouseY+10, 40, 50);
ellipse (mouseX, mouseY-20, mouseX/3, mouseX/3);
ellipse (mouseX-45, mouseY, mouseY/2, mouseX/2);
ellipse (mouseX-10, mouseY-10, mouseY/4, mouseX/4);
}else{
stroke(mouseX, mouseY, pmouseX, pmouseY);
fill(150, 22, a);
ellipse (mouseX, mouseY, 40, 50);
ellipse (mouseX+10, mouseY+10, 40, 50);
ellipse (mouseX, mouseY-20, mouseX/3, mouseX/3);
ellipse (mouseX-45, mouseY, mouseY/2, mouseX/2);
ellipse (mouseX-10, mouseY-10, mouseY/4, mouseX/4);
}
}
if ((keyPressed==true) && (keyPressed==c)) {
background(0);
}
Alex - E
on Monday, Oct 20, 2008 – 11:17 am