Schedule

Week 0 Thursday 09/27

  • Class introduction
  • Student introduction
  • Lecture: Selections from the UCLA gamelab, David Elliot Game
  • Handout: no-tech/people-power project
  • Form groups (group size TBD)
Week 1 Tuesday 10/02

  • Due:  no-tech/people-power project proposals
  • Handout: indiecade reviews
Thursday 10/04

  • Work Day
  • Game Art Lecture
Week 2 Tuesday 10/09

  • Due:  no-tech/low tech projects
  • Play and critique (groups #1)
Thursday 10/11

  • Play and critique (groups #2)
Week 3 Tuesday 10/16

  • Due: indiecade reviews
  • Play and critique (groups #3)
Thursday 10/18

  • Physical Gaming Lecture
  • Handout: Final Project
Week 4 Tuesday 10/23

  • Final Project Proposals DUE
Thursday 10/25

  • Revised Final Project proposals DUE
Week 5 Tuesday 10/30

  • Lecture: Machinima how to
  • Machinima Screening
Thursday 11/01

  • Lecture: Modding and Hacking (guests: John Brenan, Gottfried Heider)
  • Lecture: Strange Games
Week 6 Tuesday 11/06

  • Work on Final
  • Chris Lecture
Thursday 11/08

  • Work on Final
  • Eddo Lecture
Week 7 Tuesday 11/13

  • Due: Final Project In-progress review 1-5
  • playtests and feedback
  • Work in class
Thursday 11/15

  • Due: Final Project In-progress review 6-10
  • playtests and feedback
  • Work in class
Week 8 Tuesday 11/20

  • Due: Final Project In-progress review 11-15
  • playtests and feedback
  • Work in class
Thursday 11/22

  • NO CLASS (Thanksgiving Break)

 

Week 9 Tuesday 11/27

  • Due: Final Project In-progress review 16-20
  • playtests and feedback
  • Work in class
Thursday 11/29

  • Work in class
Week 10
Tuesday 12/04

  • Due: Final Projects 1-10
  • present projects and critique 1-10
 Thursday 12/06

  • Due: Final Projects 11-20
  • present projects and critique 11-20
Week 11
Tuesday 12/11

  • Due: Final project documentation
  • Final Projects – open to the public presentation
Thursday 12/13

  • Due: Final Projects & Documentation (BE READY TO START AT 10am!)

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