CLAY MATE is a game made in Unity3D engine that explores materiality and physics in virtual space.

Photogrammetry technique was used to scan the objects made out of clay which were then exported to the game scene. The use of such technique allowed the project to have a distinct aesthetics which retained the nature of clay as a material.

Player is a clay blob that sticks every clay object it touches. Player needs to roll the blob and stick the clay characters and objects to get to avoid obstacles and get to the destination.