Heeeeello Ladies and Gentlemen!
Download ( C# source code )
I was socketing in Particle Effects into my BreakOut game, and I realized that a semi-generalized way of handling particles may be of use to people. I’m not going to say that this is the best way to do 2D particles by a long-shot, but for [...]
Author Archives: gilliland
Slick Particles .01a (Drop in Particle Effect Solution)
April 21, 2008 – 4:35 am
Rgillila - Project Proposals
April 21, 2008 – 4:06 am
Final Project Proposals
Dungeon Crawl
Elevator Pitch: Purely parameterized game-object creation for wacky, wild, Gauntlet-like fun.
Concept: Using a large database adjectives and modifiers, use a mad-libs system similar to Progress Quest, to create and actual dungeon crawler. Combat would resembles a bastardized cross between Zelda and Geometry Wars. 4 Players would constantly be swapping in [...]
Rick - BreakouTT
April 17, 2008 – 2:00 pm
download (Project and Source Files)
download (Release Binary)
Breakout takes the form of a two player deathmatch. I pulled tricks from Arkanoid, Puzzle Fighter, and Mario Cart, to create a head to head melee.