Author Archives: Nicole

Lilypadd - Postmortem

Lilypadd is meant to be a children’s game for practicing addition and subtraction. Frogs jump from one  lily pad to the next either adding or subtracting the numbers they  show.  Each lily pad is one of five colors, each representing a different way to hinder an opponent’s progress toward reaching the goal number.  To activate […]

LilyPadd - The Final Product

Get the final copy.
The changes since our crit:
-Choice of 1, 3 or 5 rounds per game
-New sounds for lily pads
-New info at the top to let players know which power up is associated with the color they’re collecting
-+/- pad only affects the player that lands on it to prevent stalemate situations
-Ability to quit the game

Lilypadd Code

get it.

Finished Lilypadd Game!

get the .exe

Lilypadd update: the final stretch

Yesterday I finished all of the programming for my game and today I finished the artwork. The info bar is now more readable and speech bubbles pop up to let each player know what’s going on. (This was a big issue for people who didn’t read the instructions and therefore didn’t know why they’re controls […]

Lilypadd makeover.

The game play is finally finished, and I’ve been working on the aesthetics & extras. Now there’s ripples, lily pad motion and a bit of depth. You’ll see
Get the game.
Tonight I’m going to do a final playtest and implement any valuable suggestions I receive. I think I’ll have to adjust the info bar, […]

Latest LilyPadd Prototype

get it.
I’ve added some sound, a new power up and some instructions. I’m currently working on the info bar, which will soon tell players the scores, if they are adding or subtracting and how many of a particular color they have collected. Then I need to differentiate between the frogs somehow and start working on […]

First Playtest

I had two of my floor mates playtest my game. One is a female political science major who claims to be “stupid at math” and the other is a hardcore gamer studying computer science. As I had hoped, both players held their own and had a great deal of fun. On the up-side, the game […]

LilyPadd Update

Here’s a demo.
This version includes a kind of power up that allows a player to screw over whichever player is in the lead. If one frog lands on three lily pads of the same color in a row, the frog with the most points will lose all of them & it’s score will be zero. […]

LilyPadd Sounds

A list of all the sounds I think I’ll need:
-Selection sound for menus
-Jumping sounds
-Ambient sound, possibly music
-Sound for the frogs landing on lily pads, ripple effect
-Sounds that indicate the start of the round, or the amount of time until then
-End of level “winner” sound