XML Serialization is a way to take objects in your project and turn them into an human-readable XML file. These XML files can also be “deserialized” and read back into your project to instantiate the objects with the saved values. The XmlSerializer class in C# makes this process incredibly easy. Let’s say that you have [...]
Category Archives: Demos
Psychic Construction Company: Demo and progress report
May 6, 2008 – 1:14 pm
This weekend I fixed up some annoying problems with Farseer, which were causing the physics to behave strangely when I tried to change the scale of the blocks. Blocks can now be adjusted in size without any problems. I also implemented a level editor, which will load levels from an image. The [...]
Point Sprite Demo
April 24, 2008 – 3:57 pm
Download the Point Sprite Demo from class… add the skull for extra credit + donut!
Point Sprite Demo