The game play is finally finished, and I’ve been working on the aesthetics & extras. Now there’s ripples, lily pad motion and a bit of depth. You’ll see
Tonight I’m going to do a final playtest and implement any valuable suggestions I receive. I think I’ll have to adjust the info bar, so it’s more visible while playing. A few more sounds would also help, like ambient sound or background music. Another thing I really need to work on is checking the 3 and 4 player modes. I only have 2 controllers, so I haven’t been testing those features. Chances are I’ll have to spend a great deal of time adding to and debugging those states…