May 22nd: Get all non power-up objects into the game, i.e. walls, obstacles, monsters, glasses. Have a playable level. Have graphics in some form(either sketches or finished) for everything in the game. Get players as boxes and put their graphics on.
May 27th: Make power-ups. Make hide zones for tagged character (zones where they will not be seen by others), Get settings menus fully working, finalize graphics digitally.
May 29th: Get all graphics into the game. Start collecting sounds/music and putting them in. Have another play test.
June 3rd: Implement play test suggestions. Get sound/music into the game. Make sure the rounds flow properly with scoring. Let there be winner/loser. Have another play test.
June 5th: Implement play test suggestions.