I realized I forgot to list things I’d like to work on in the future in my previous post, so I figured I’d just put it in a new one since it’s sort of a different topic.
- Music: I don’t really know anything about creating music, and I didn’t have time to look for free music that would fit the game well
- PC controls: I promised my playtesters that I’d give them a PC playable version of the game, as most of them don’t have xbox controllers. I would need to add keyboard/mouse controls and also change the help screens
- 4-player mode: VS mode should eventually be 2 on 2. However, attack mode works by showing you (on your half of the screen) over your opponent’s area, so that you can scroll to any part of their build area and shoot at them / melt stuff. This means that you can’t see team 1’s build area while any member of team 1 is attacking. So I’m not sure how I would do 4 player unless it was over live, so everyone could have their own screen.
- Multiplayer over live - this would be really hard, and is not very high priority
- Character customization - I’d like to have the option to customize the characters both visually (clothes, skin color, gender, helmet style and color) and gameplay-wise (basically just modifiers to how much energy different things cost: better at building, freezing or attacking).
- Larger background/’clouds’ - right now once the screen scrolls you lose sight of the background almost immediately. I’d like to have a sky area where there are planes that fly by with the clouds, with the sky color having a gradient. Eventually you would get up into space, and have satellites and meteors fly past.