Before beginning work on actually setting up this game, I wanted to learn more about the physics solution I want to use with it. In probing around Farseer’s documentation, it became clear that it uses many of the same techniques as Box2D, and references heavily Erin Catto’s work with Box2D and other physics engines. I [...]
Tag Archives: final project
Rgillila - Project Proposals
April 21, 2008 – 4:06 am
Final Project Proposals
Dungeon Crawl
Elevator Pitch: Purely parameterized game-object creation for wacky, wild, Gauntlet-like fun.
Concept: Using a large database adjectives and modifiers, use a mad-libs system similar to Progress Quest, to create and actual dungeon crawler. Combat would resembles a bastardized cross between Zelda and Geometry Wars. 4 Players would constantly be swapping in [...]