Tag Archives: postmortem

SPFT: Postmortem

General Thoughts
Making this game was certainly more difficult than I expected. Coding by itself was actually the easiest task thanks to XNA, but undoubtedly the greatest challenge was to iterate over the core mechanic until the game felt solid and fun to play. As I said in an old blog post, my objective with this […]

Lilypadd - Postmortem

Lilypadd is meant to be a children’s game for practicing addition and subtraction. Frogs jump from one  lily pad to the next either adding or subtracting the numbers they  show.  Each lily pad is one of five colors, each representing a different way to hinder an opponent’s progress toward reaching the goal number.  To activate […]