Author Archives: Liaobert

Get Rich or Die Tryin’

a board game adaptation of Sea Oak rules here

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Narrative Game idea

pdf here

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Reading response 7

1. Diegetic elements are part of the narrative which exist within the game’s narrative. This includes the story/characters/setting (elements of conventional narrative), as well as technological artifacts which are covered up or explained by the narrative (metaphorically patched artifacts). Extra-diegetic … Continue reading

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Osama bin hidin’

rules here

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Reading Response 6

1a. In Final Fantasy X, the character controls Tidus and company as they embark on Yuna’s pilgrimage to Zanarkand. The embedded gameplay comes from the all of the story events of the game, such as all the cut scenes and … Continue reading

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Reading Response 5

Review of McDonalds (Mollenidustria game) I played the McDonalds game on the Mollenidustria website. In the game, you take full control of the McDonalds franchise, controlling 4 phases of production: growing (soy fields and cow pastures), feed house, restaurant, and … Continue reading

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Polemical game idea

I’m thinking of doing a game based on the Tobacco industry. Players would take the role of executives at various big tobacco companies, and the goal of the game is to advance the furthest up the corporate ladder as possible. … Continue reading

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Reading Response 4

1. In the article, the authors unsurprisingly talkĀ about the idea of game becoming real. Specifically, they talk about how some games are moving from a strictly fictional entertainment medium into a non fiction genre with real ideas that the game … Continue reading

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Galactic Tug-of-War

Galactic Tug-of-War

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Reading response 3

1a. Many traditional board games, such as Chess, Checkers, Chinese Checkers, etc. have level playing fields. No player has an inherent advantage, as players in these games start with an equal amount of tokens or playing pieces. Initial positioning on … Continue reading

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Space Mercenary Rodeo

Space Mercenary Rodeo

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Reading Response 2

Question 1 Rules of Rock Paper Scissors Operative Rules: 1. Two players engage in the game. 2. The players simultaneously chant “rock, paper, scissors” while moving their clenched fist up and down in rhythm to the chant. 3. After the … Continue reading

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Reading Response #1

1. The definitions that appeal to me most are Huzinga’s and Crawford’s definitions. I like Huzinga’s definition because his is the only one that includes that games are “not serious and absorbing” and that they “create special social groups.” The … Continue reading

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