Category Archives: Reading Response 6

reading note #6

reading note 6

Posted in Reading Response 6 | Comments Off

Reading Response #6

Reading Notes #6

Posted in Reading Response 6 | Comments Off

Reading Response 6

1.An embedded narrative story is one that is entirely predetermined from the outset. No matter what the player does, the story plays out the same way every single time. Emergent narrative, however, changes based on the player’s decisions and actions. … Continue reading

Posted in Reading Response 6 | Comments Off

Reading Response 6

READING RESPONSE 6–ALLMAN 1.     Embedded Narrative elements are unchanging and static, equivocal to a movie or, more appropriately for games, a roughly linear narrative spanning a carnival ride (think the Indiana Jones ride at Disneyland, for example).  Emergent narrative comes … Continue reading

Posted in Reading Response 6 | Comments Off

reading response 6

  1)    The concept of  embedded verses emergent narrative is a difficult one to grasp in modern gaming culture. In the world of video games, which are pretty much the standard by which games are measured today the embedded narrative, … Continue reading

Posted in Reading Response 6 | Comments Off

Reading response 6

An embedded narrative is predetermined by the game designer in terms of the more passive content in a game.  The character cannot control this content, and can only go with the flow.  A good example of a game that consists … Continue reading

Posted in Reading Response 6 | Comments Off

Reading #6

1. As Salen and Zimmerman state in the book, the designer of the game predetermines the embedded narrative elements. They do not change and the player simply follows them. Emergent narrative elements on the other hand give the player choice … Continue reading

Posted in Reading Response 6 | Comments Off

Reading Response 6

Questions: 1. The chapter in ROP examines a critical debate in game design – the role, function and definition of “narrative” in games. A) Describe, from your own game playing experience, an example of what would make up the embedded … Continue reading

Posted in Reading Response 6 | Tagged | Comments Off

Reading Response 6

1.   Describe, from your own game playing experience, an example of what would make up the embedded narrative and the emergent narrative in a particular game. One game that I enjoyed playing that used both of these types of narrative … Continue reading

Posted in Reading Response 6 | Comments Off

Reading Response 6 | Xiaotian Chen

Embedded narrative structures are pre-generated narrative components while emergent narrative elements are created by player activity. I’ll take the example of Guild Wars. It has a main story line where the players follow and video to watch after each mission. … Continue reading

Posted in Reading Response 6 | Comments Off

Kevin | Reading Response 6

1| a. A game that I loved playing that has both an embedded narrative and an emergent narrative would be Bioshock. Bioshock is about a first person role playing game that takes the player through many different levels of an … Continue reading

Posted in Reading Response 6 | Comments Off

Reading Response 6

1a. In Final Fantasy X, the character controls Tidus and company as they embark on Yuna’s pilgrimage to Zanarkand. The embedded gameplay comes from the all of the story events of the game, such as all the cut scenes and … Continue reading

Posted in Reading Response 6 | Comments Off

Reading Notes 6

1. In Braid, the embedded narrative involves a man traveling through worlds, attempting to find and save a princess and piece together the puzzle of what happened when she was kidnapped. In the end, he arrives at a world where … Continue reading

Posted in Reading Response 6 | Comments Off

Reading Response 6

1. The chapter in ROP examines a critical debate in game design – the role, function and definition of “narrative” in games. 1. A) Describe, from your own game playing experience, an example of what would make up the embedded … Continue reading

Posted in Reading Response 6 | Comments Off

Reading Response 6

Reading Response #6 Questions: 1. The chapter in ROP examines a critical debate in game design – the role, function and definition of “narrative” in games. A) Describe, from your own game playing experience, an example of what would make … Continue reading

Posted in Reading Response 6 | Comments Off

reading response 6

a. The narrative experience of a game is the result of the collective stimuli which enable the imagination of the player to experience something beyond a series of numbers which get bigger or smaller base on the input of those … Continue reading

Posted in Reading Response 6 | Comments Off

Reading Response 6

Questions: 1. The chapter in ROP examines a critical debate in game design – the role, function and definition of “narrative” in games. A) Describe, from your own game playing experience, an example of what would make up the embedded … Continue reading

Posted in Reading Response 6 | Comments Off