UCLA Design | Media Arts

DMA 22


Spring 2018
Mon, Wed 2:00 - 4:50pm



LOCATION

2250A (Fabrication Lab)
Broad Art Center


INSTRUCTOR

Justin Rice
justineugenerice@gmail.com


OFFICE HOURS

By appointment

2250A Fabricaiton Lab


TA

Jonathan Moore
polygonfuture@ucla.edu


COURSE DESCRIPTION

This course explores the relationship between the digital and the physical using traditional woodworking tools, cnc machines, digital modeling software, and physical modeling skills. Students will learn how to convey a complete design idea using physical models and digital representation techniques. The class will start by exploring geometry through making and mutating ‘primitives’. Students will then be tasked with giving their mutations a purpose and bringing a working prototype to life, dealing with realities such as scale, weight, material feedback, thickness, structure and context.


GOALS

Analog Making - Develop basic physical model/prototyping skills using traditional shop tools (Table Saw, Band Saw, Scroll Saw, Drill Press, Spindle Sander, Edge Sander, Hand Tools)

Digital Making - Develop basic digital model making skills using 3D modeling software (Maya or Rhino) and physical model making skills using digital machines (CNC Router and Laser Cutter)

Representation - Develop basic skills to convey a complete design idea through representation using rendering, photography and vector drawing techniques (Rhino, Maya, Illustrator, Photoshop)