Instructor: Lee Tusman
DMA 161
Tuesday/Thursday 1pm - 5:45pm

Course Description

Network Media explores the creative, technical, and critical tools to realize web-based projects. This studio course is an experimental forum for questioning the potential of the internet and creating online projects that push its boundaries. Conceived for artists, designers, and technologists, the course is focused on gaining a deeper understanding of the technical concepts in web design while learning the history of the Internet as well as its social, political, and philosophical implications. Students will be exposed to an array of new media artists, experimental net art, online archives, and social platforms that will inspire original ideas. Students will work with HTML, CSS, and JavaScript and mass media tools, social networks, web frameworks and memes. Each student will conceptualize, propose, and execute projects based on concepts established in class, using the web, apps, and other digital tools.



Attendance and participation is an important factor to your grade for this class. Students are expected to be prompt, participate in critiques, and contribute individually and in teams. Students are expected to assist one another in studio and lecture and to give each other feedback.

Our summer quarter is more compact than a standard quarter so we will be covering more material per session. Class attendance is mandatory. Showing up late for class or an excessive number of absences will adversely affect your grade. Absences for religious holidays will be excused and not counted as a cut. Please notify me if you miss class due to a medical emergency.


Students will be expected to collaborate - to share skills and resources; to keep up with course readings; to come to class with questions prepared; and to take turns leading in-class analysis of the readings; to actively participate in group discussion and critique. Network media is an exciting and open form; students will be encouraged to explore creating work in a variety of approaches including websites, games, web poetry, video, mobile applications and more.


On the first day of class we will discuss research topics. Students will pick a topic of interest to them to be researched deeply. Students will be expected to spend time researching this topic online or in the library and create a 10-15 minute presentation on the topic for their fellow students. Topics include: * A History of Cyberfeminism; Cyberactivism and Anonymous; Political Memes; Usenet, BBSes, MUDS and early internet community; Terms and Conditions; Decentralization and the internet; A History of Free and Open Source Software; Race and the Internet; Cyberpoetics; Who Owns The Internet?; Worms, Viruses and Cyberwarfare; sex and the internet; Open Source culture; open knowledge and education online. * Additional topics to be discussed in class or proposed by students.


Each class there will be a mini-assignment. These may include reading, watching videos, doing code exercises, creating web prototypes, and completing projects. Feel free to collaborate with your classmates and work together on any assignment(s), but everyone must submit their own individual work.

A portion of each class will be spent reviewing assignments. Expect to be asked to show your work each class session. Some classes everyone may demonstrate their work, other classes only a few students will share, but always be prepared to do so. All of your work should be completed on time and uploaded to your web portfolio.

Programming can be difficult! You should expect to spin your wheels sometimes while you actively search for solutions to challenges you encounter. Don't give up too soon. Should you contact me for your help: Please don't contact me last minute. Please try a number of solutions before contacting me. And please include your entire code so I can review it.


Participation 25%

Projects 35%

Presentations 15%

Mini-assignments 25%


There are 3 larger projects due this quarter. There is a warm-up mini assignment at the start of each project. Each project will be evaluated on (1) warm-up assignment completion (2) demonstrated understanding of the material (3) conceptual creativity (4) aesthetic quality (5) technical skill. Exceptional work will receive an A. Good work will receive a B. Sufficient work that does nothing more than meet requirements will receive a C.

Web Portfolio

Mobile First

Final Project

This final project asks students to imagine the web as venue for Performance or Narrative on the internet. Imagining the web as medium and platform, design and execute a final web work presenting a form of narrative (linear or branching). OR create a work of performance that lives and is presented online as an essential part of its purpose and concept.

The final project should be a creative project that is inspired by history, concepts and skills we covered this semester. Students should design a project based on their own interest and develop it from concept to completion.

The final web media project is intended to be presented to an in-person and online audience. It must be a well-conceived, properly-executed web media project, including informational text or instructions, elements of interaction, and the use of media to further your conceptual idea.

You will be graded on the strength of your concept as well as the technical mastery of your design, code, and media. Students are encouraged to pick a topic or concept of personal interest and to explore it with an experimental web-media approach.

CLASS 1 - 6/27

CLASS 2 - 6/29



CLASS 3 - 7/6

CLASS 4 - 7/11

CLASS 5 - 7/13

CLASS 6 - 7/18

CLASS 8 - 7/25

CLASS 9 - 7/27

CLASS 10 - 8/1

CLASS 11 - 8/3