Interactive Media 1, Winter 09, Casey Reas
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Project
Syllabus
Matthew Manos- Together We Learn

This software was developed to teach children the concepts behind adjectives, nouns, and verbs. The lesson plan was inspired by a very angry mother that was bloggng about the lack of concentration our elemntary schools have on english writing.

I wanted the program to serve the purpose of a class taught by Doctor robo. the program is meant to be played once, twice, or maybe three times for re-iteration. In the end, the point of my project is to give children a basis for learning these concepts. The final segment of the game, flashcards was created using the Japanese QR code technology. By holding the barcode of the flashcards up to the child's webcam, they are able to see if their assumption about the image (noun, adjective, or verb) was correct.

My aesthetics were created from various forms of propaganda, from WWII to now. The game is supposed to conceptually hint at the fact that the computer is not the best way to teach our children, and that teacher to student interaction is necessary for success.

Flashcards »

Download Application »

Video Documentation »

 


Prototypes

My original concept for this project was to make my piece more game-oriented. I wanted to find a way for children to learn the concepts of adjectives, nouns, and verbs in as fun a way as possible.

The solution I came up with was to create a game similar to Mad Libs in which the children could see how these words (nouns, adjetcives, and verbs) effect a sentence.

As you can tell by looking at my final project, my idea had changed quite drastically. While I still wanted to teach kids the concepts behind adjectives, nouns, and verbs, I became more interested in thinking about this project conceptually, and creating something that was more my own.


Prototype 1 »
Prototype 2 »
Prototype 3 »