Programming Media II
Programming Media II (DESMA 252B)
UCLA Department of Design Media Arts
(office hours: TBD)
12:00 PM–2:50 PM
Broad Art Center, Electronics Lab
This course is an introduction to electronics and physical computing for the arts. Each participant will build an understanding of electricity, circuit design, mechanisms, sensors, actuators, and integrating custom electronics with processing.
Experimentation is required to gain familiarity with creating and planning computational works. This technical and conceptual exploration will involve class critiques, readings, and discussion.
You must attend class, participate in discussions, and complete all assignments.
Grading is based on the workshop exercises, and on active participation during the class meetings and reading discussions. The work is evaluated on how well it demonstrates an understanding of the material, its originality, as well as its conceptual and aesthetic qualities. Feedback will be primarily qualitative but letter grades will be given for all work.
Participation & Attendance
Punctuality, focus, articulation of concepts, and contribution to class discussions are all part of class participation.
Classes start at 12:00 PM. If you are 15 minutes late, you will receive a tardy. 3 tardies will turn into 1 absence. Every absence equals 1 full grade down (A to B), 3 unexcused absences result in a failing grade.
If there is an emergency and you will be late or absent from the class, please email me.
- Massimo Banzi: Getting Started with Arduino, 2nd Edition. O’Reilly Media, 2011. (Available on Safari Books Online)
- Charles Platt: Make: Electronics – Learning Through Discovery. O’Reilly Media, 2009. (Available on Safari Books Online)
- Weekly Reading Assignments TBD
- Dan O'Sullivan, Tom Igoe: Physical Computing: Sensing and Controlling the Physical World with Computers. Thomson, 2004. (Available as PDF)
- Charles Platt: Arduino Cookbook – Recipes to Begin, Expand, and Enhance Your Projects. O’Reilly Media, 2011. (Available on Safari Books Online)
- Dustyn Roberts: Making Things Move. McGraw-Hill/TAB Electronics, 2010.
- 1 USB Arduino Uno (if you want a different type, let's talk)
- 2 Solderless breadboards
- 1 USB Cable (if you're getting a USB Arduino)
- 1 Actuator of your choice
- 1 Sensor of your choice
- 1 Digital Multimeter
- Wire strippers
- Flexible Breadboard Wires