Due in class on Wednesday February 8th
In Japanese mythology, the Tsukumogami are objects that have reached their 100th birthday and thus become alive and self-aware. A Denkigami is a similar object, though one brought to life with electricity. It is worth looking at some of them to get an idea of where you can go with this; two favorites are Ittan-momen and Kasa-Obake.
For this project, you must imbue an object with behavior. Begin by finding an object you feel is begging for transformation. The object can be anything (other than an Altoid's tin) into which you can drill, glue, saw, and stuff your electronics. Consider how you can use light, sound, buttons, touch, temerature, and light to create behavior for your Denkigami. Refer to Richard Serra’s Verb List Compilation: Actions to Relate to Oneself from 1968 as a source of inspiration for possible behaviors. Keep in mind how the behavior(s) you choose work with your object to create an overall effect. Feel free to create a name and/or mythology for your object/creature.