Adobe After Effects / Media Encoder
“Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Systems and used in the post-production process of film making and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.”
Adobe After Effects is the industry standard 2D/2.5D motion graphics software. Unfortunately, Adobe Creative Cloud is not free, although there is an educational subscription model. The full pricing options for Adobe Creative Cloud can be found here.
Adobe Creative Cloud is available on all DMA computers.
Autodesk Maya is a 3D computer animation, modeling, simulation, and rendering software. Autodesk provide free version of maya for students, you can download it here: https://www.autodesk.com/education/free-software/maya
“Cinema 4D is a 3D modeling, animation, motion graphic and rendering application developed by MAXON Computer GmbH in Germany. It is capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modelling applications.”
Cinema 4D is an industry leading 3D motion graphics and animation software application. There is a free, educational version of Cinema 4D. You’ll need to sign up for a MAXON account and send a picture of UCLA student ID.
Cinema 4D is available on all of the lab machines in Broad 4230.
Unity can be used to Create, operate, and monetize your interactive and immersive. It provide a free, personal version. Refer to its website for downloads and more information.
“Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.”
Unreal Engine is arguably the most powerful game engine on the market, and it is increasingly being used for motion graphics, film and television, and interactive installations. The Unreal Engine is free and requires you sign up for an Epic Games account.
If you wish to use Carlos’s Unreal Engine template file, you can access it via his Github account here.